Thursday, January 12, 2012

Holiday Hiatus Over

Game releases, coder's block and family obligations kept me pretty busy the past few weeks. However that is all behind us now, and I'm back in business. I've even done some progress, and should have a new demo on Monday. Nothing special, except that each and every asteroid is now unique. I'm looking into how to get writing in the game, now. That might not make it into the next release, but should fit in the following one for sure.

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