Friday, November 19, 2010

Square One

Well, got the framework back up and running. That was fairly painless, though I noticed my previous posts were a bit light on details. So, just in case something like this ever happens again, the libraries I'm linking to are:

mingw32
SDLmain
SDL.dll
opengl32
glu32

I will try to focus on getting the camera working for now. The camera is after all at the heart of the game. You can't have a 3d space game without freedom in all three dimensions.

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